Golgo's Landing lights for "Jolly's PL1 3dpatch and short airfields" terrain pack by Golgo11 - 10 May 2009 New aerodrome tiles add the landing lights to the runway. von Tom's Campaign Manager 11 First, you better to install my "Drm_JPL1" add-on before using this patch. Of course, you can use this patch without "Drm_JPL1", but you will find aerodrome layout mismatch in the spring and the summer. ** Use landing lights temporary, only for a night mission ** a) Unzip "Lit_JPL1.zip" on your desktop. b) Place "Lit_JPL1" folder into your \CM11\Patches folder. c) Install "Lit_JPL1" by von Tom's Campaign Manager 11, when you need them. (Campaign Manager will install landing lights tiles into your \RedBaron3D\Data\simpatch, so landing lights tiles do not remove any original aerodrome tiles, even if you use my "Drm_JPL1" ass-on. Because new aerodrome tiles of "Drm_JPL1" are put into your \RedBaron3D\Data\3dpatch by Campaign Manager.) d) After the night mission, uninstall "Lit_JPL1" by Campaign Manager. ** Use landing lights permanently, replace original runway tiles to ones with landing lights ** IMHO, landing lights in the daytime is not realistic, but it is easy way to enjoy RedBaron. a) Unzip "Lit_JPL1.zip" on your desktop. b) Open "Lit_JPL1" folder and put all files into your \RedBaron3D\Data\3dpatch manually. NB: Jolly's "short airfields (Shrtstrp)" option is not mandatory. This patch does not add any landing lights to Jolly's "short airfields". S! Golgo11