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Developer: Golgo11
Publisher: Golgo11
File Name: NML_Sounds.zip
File Type: Sound Effects
File Version: 1.0
File Release: 06-May-2009
File Size: 7.77 MByte
Compatibility: Red Baron II/3D, Direct Draw graphics mode, 3Dfx Glide graphics mode, Single Player, Western Front Patch 2, Moving Front Patch 4, von Tom's Campaign Manager 1.1 (mandatory)
RELEASE NOTES
Golgo's NML Sound for WFP2 & MFP4 is NML (No Man's Land) sounds date-bases system that is based on the idea of Mark_66's (the author of awesome "Moving Front Patch 4" patch), "RB3D Tempo Management System And Random Campaign Generation".
Using this patch, Gunfire sounds around NML will change not only by month but also by the intensity of ground operations (e.g. Flanders March 1917, there is no campaign so you will hear "Light Gunfire sounds" flying above NML, but in April, the "Arras" heavy ground operation starts, so NML sounds turn to "Heavy"). It will be useful to find and keep the route to the target in the dark night with Golgo's "Mission in the Dark" patch, but this sound patch will be fun for all RB Die-Hard Pilots in any kinds of mission.
This patch will be working with any UOP's that are compatible with WFP2, because I'm personally using this patch with WFP2 & MFP4, so I arranged the date (YYMMDD) of sub folders to match with those two UOP's.
Download: NML_Sounds.zip
ReadMe: readme.txt (opens in a separate window)
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